Killing Monsters has a full prototype now
Although it's been a while since I've written anything here, I've nevertheless been busy with gaming. Work has continued on Hocus Poker, where Grant and
Although it's been a while since I've written anything here, I've nevertheless been busy with gaming. Work has continued on Hocus Poker, where Grant and
I now had an adjusted game, and it was time to run through things again. Once again, this was just going to be a simple
After the first test, I had quite a list of things that I needed to fix. The first thing that I decided to tackle was
Killing Monsters and Taking Their Stuff (KMATTS) is the working title of a new dungeon crawling game that I'm working on. It's intended to be
Last time we checked in on Killing Monsters and Taking Their Stuff, I was trying to figure out a combat system. It's kind of important
Last time I discussed the initial idea behind Killing Monsters and Taking Their Stuff (KMATTS), of having a character be defined by a set of
For the last several weeks, I've been working on a new game design, which I've temporarily called "Killing Monsters and Taking Their Stuff"