Killing Monsters and Taking Their Stuff
Killing Monsters and Taking Their Stuff (KMATTS) is the working title of a new dungeon crawling game that I'm working on. It's intended to be a fairly lightweight game, designed for a quick, single-sitting experience. But with that, I am trying to get all the good stuff in there: lots of treasure, clobbering monsters, character improvement, and absolute tons of dice rolling.
Currently KMATTS is still in very early development, but I'm going to try and document how things are going here. So far I've written the following articles:
- The genesis of the new design
- The initial design of the combat system
- Exploring different dice systems
- The first playtest
- Adjustments after the first playtest
- The next set of tests
I hope to get a print-and-play version up here soon, followed eventually by some kind of commercial printing.