Adjustments after the initial test
After the first test, I had quite a list of things that I needed to fix. The first thing that I decided to tackle was
After the first test, I had quite a list of things that I needed to fix. The first thing that I decided to tackle was
With the basics of the combat system for Killing Monsters worked out, it was time to come up with some initial content and get some
Last time we checked in on Killing Monsters and Taking Their Stuff, I was trying to figure out a combat system. It's kind of important
Last time I discussed the initial idea behind Killing Monsters and Taking Their Stuff (KMATTS), of having a character be defined by a set of
For the last several weeks, I've been working on a new game design, which I've temporarily called "Killing Monsters and Taking Their Stuff"